Display XY Position of Spawned gridsquare
DesB
Member Posts: 39
Please help, new to this wonderful stuff.....I have downloaded the "trapfinder'' project. How do I get to display the current XY co-ordinates of the "gridsquare" on the screen?
DesB
DesB
Comments
...their behaviors are just Display Text with the expression game.Mouse.Position.X (or Y)
you have to select the expression not type it in:
Expression Editor--Left Down Arrow--Devices--Mouse--Position
Place these actors anywhere on scene comfortable for you to work with in your program.
Then I have a big red crosshair gfx that drags with the mouse...so when that is centered over an object the X and Y text display the position; and usually you want to just work with the x&y, though in one program I actually used this to measure an area for a hot-spot touch area. You won't need a crosshair, if all you need is a close approximation.
MH
DesB
Sorry to be a nuisance, but I have not been able to get your instructions to work.
I am not sure what I am missing....maybe leaving out a critical step?
Would appreciate your help....many thanks
DesB