Coding Game with GameEngine

ShpintShpint Member Posts: 404
edited November -1 in Working with GS (Mac)
Hi,

I see many other game engines, but what's keeping me from trying them is:
What language do you need to know to use them?
Which is easier Objective-C or that particular language?

Comments

  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Alot of it is similar but I don't know if this is the best place to ask about other engine support.
    There are tons upon tons of which engine forum posts out there
    I know other engines come up but more for comparison

    Not official though just my 2 cents

    Also don't try to pin yourself down to which language should i learn

    You will master a language but you need to know how to apply it
  • ShpintShpint Member Posts: 404
    ok
    but what language do you think will be the most helpful?
  • ORBZORBZ Member Posts: 1,304
    If you're going to learn a language, and you want to make games, just learn Objective-C (it's a superset of C so you need to learn C too)

    C/C++/Objective-C are all used to make games. It's the universal game programming language. It's fast, small, and lets you screw stuff up really good.

    It's as close to the metal as you can get without going into assembly. FAST!

    However, it requires a lot of learning curve. But anyone can learn it.

    If however, you want to get something rolling fast, and you want to code, Lua is a good language, it's fast too. If you don't want to write any code: GameSalad.
  • jstrahanjstrahan Member Posts: 498
    I like english
  • ShpintShpint Member Posts: 404
    jstrahan said:
    I like english

    LOL!!!!

    What about making website, what language should I start?
    (Should I create a new topic for this? or was it already discussed?)
  • jstrahanjstrahan Member Posts: 498
    Again English so I can read it lol
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