Can I access and modify scene attributes? I need to manually set the camera position during the game but cannot find how to have access to the attributes
ulisse said: Can I access and modify scene attributes? I need to manually set the camera position during the game but cannot find how to have access to the attributes
Well, you have to edit the actor directly on the scene (edit prototype) to get access to the scene attributes.
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
damn you beat me to it. Photics whats your email i figured out a way to set prototype to modify scene attribute if you would like to test and add it to your book.
tenrdrmer said: damn you beat me to it. Photics whats your email i figured out a way to set prototype to modify scene attribute if you would like to test and add it to your book.
You can cut and paste from an instance and drop that in the prototype. I think that's in the book already.
tshirtbooth said: Bah!!! that takes to much time maybe ill check out google later today
That's good to know! Are you going to make it to the GameSalad event at New York?
beefy_clyro said: Im in exactly the same situation as tshirt, wanna purchase but i never get round to looking at google checkouts!
Google Checkout has been working great. I haven't heard any complaints from those that used it to buy the book. The only issue was South Korea. It doesn't seem to work from there.
Plus, if you've ever get into Android Market development, it's good to have a Google Checkout account.
I don't remember exactly why, but I canceled my PayPal account many years ago. So, I decided to review PayPal again. First, the site is terribly complicated...Personal, Premier, Business... which one do I pick? I'm not sure. (I know it's not Personal, but I'm not sure if Premier or Business is better.)
I tried using their help section. It's far from encouraging when you get errors using their search bar or clicking on hyperlinks.
I stayed determined. I kept researching PayPal. A quick $40 is nice, but I'm seeing an issue with sales tax. It wasn't clear to me if PayPal calculates the rates based on location within New York State. Photics is a registered business in New York. With online purchases, I have to collect sales tax based on the customer's location in New York State. It's quite complicated and it's very important to get it right. If something gets messed up, refiling after the deadline can wipe out that $40 real quick.
I'm not a big fan of Google, but I think Google Checkout is really good.
Even though more people may use PayPal, the book is geared towards mobile development. The Android Market and Google Checkout are closely related.
tshirtbooth said: ok how about 3 tshirts from tshirtbooth.com
I've considered your offer. While the value of three t-shirts (as listed on tshirtbooth.com) is greater than the value of the book, I don't really have much use for the shirts.
What's the hesitation to use Google Checkout? Is it contempt for Google?
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
Photics said: You can cut and paste from an instance and drop that in the prototype. I think that's in the book already.
Rob2 said: or set up your behavior in an unlocked actor instance and save to my behaviors then drop into a prototype.
How the hell is it, that i asked how to do this not even a month a go and all i got was i cant but after i figure it out everyone magically knows. http://gamesalad.com/forums/topic.php?id=9242#post-66142 I'm not actually bitter i just find it ironic. LOL
tenrdrmer said: i asked how to do this not even a month a go and all i got was i cant but after i figure it out everyone magically knows.
About a month ago, I released my book. Just before that, I wasn't posting on the forums. I was busy working on the book. While I like the GameSalad forums, it's a huge distraction. By not posting here, I was able to stay focused and get my book done.
tshirtbooth said: No i like google its the stupid setup of adding the bank account , waiting for there little deposit numbers to verify the account and then send money to google from my back. Its just a long process. I don't use credit cards on line so the banking thing is my only option. Also i already have paypal so its just soooo much easier for me.
Oh, that is annoying. On the bright side, it seems that you get to keep the money they send you to verify your bank account...
Thanks for the help, but looks like something is still missing. I have a simple rule saying that if the camera.origin.X is between certain values then it has to update with the player position.X However when in game if player moves to a certain speed the camera is really slow following him at a very reduced speed. Do I need to update something else?
Comments
The The Unofficial GameSalad Textbook might help you too. I think it has a good explanation of working with scene attributes.
Do you want to mail an international money order instead?
Plus, if you've ever get into Android Market development, it's good to have a Google Checkout account.
I tried using their help section. It's far from encouraging when you get errors using their search bar or clicking on hyperlinks.
I stayed determined. I kept researching PayPal. A quick $40 is nice, but I'm seeing an issue with sales tax. It wasn't clear to me if PayPal calculates the rates based on location within New York State. Photics is a registered business in New York. With online purchases, I have to collect sales tax based on the customer's location in New York State. It's quite complicated and it's very important to get it right. If something gets messed up, refiling after the deadline can wipe out that $40 real quick.
I'm not a big fan of Google, but I think Google Checkout is really good.
Even though more people may use PayPal, the book is geared towards mobile development. The Android Market and Google Checkout are closely related.
What's the hesitation to use Google Checkout? Is it contempt for Google?
http://gamesalad.com/forums/topic.php?id=9242#post-66142
I'm not actually bitter i just find it ironic. LOL
http://photics.com/google-and-the-mystery-of-the-penny
I don't know if that policy has changed, but that's what happened when I verified my account.
I have a simple rule saying that if the camera.origin.X is between certain values then it has to update with the player position.X
However when in game if player moves to a certain speed the camera is really slow following him at a very reduced speed.
Do I need to update something else?
I had a problem with the other variables