GameSalad Alternative
danlbryant
Member Posts: 236
I found this great alternative, it has way more features than GameSalad, and functions about the same. It's meant for PC distribution, not for the iOS devices.
http://www.scirra.com/
http://www.scirra.com/
Comments
The biggest reason for Flash... I can upgrade to CS5 for $599... and then it's mine indefinitely. That's cheaper than GameSalad Pro, it's not a subscription and it's part of an industry standard suite... Photoshop, Dreamweaver, InDesign, Acrobat, Illustrator and Fireworks.
The downside... I don't know when/if it will support iAds or Game Center... which is one of my biggest issues with GameSalad. Although, if I can simply export to web, iAds isn't as important. If I can communicate with a server, Game Center isn't as important either.
So... with Apple's recent announcement... it looks like I have the solution to my game development problem.
Hopefully some of the other drag and drop type software will eventually allow publishing to the app store. That would be great!
And Adobe just announced that they will resume working on it again.
So much has changed since they discontinued working on it back in April though. iOS4, the iPad, iPhone4 and retina display, etc. etc.
Right now it just supports iOS 3.0.
A lot of the new features require iOS 4 of course.
Hopefully it will be included in CS6. Perhaps they will update it before then as well.
Lack of iAds and Game Center is a bit of an obstacle with Flash and GameSalad.
99$ per year, and 25% of the revenue over $5,000. Finally get to use my 3D skills:)
That would be a huge NO
Anyway I prefer 2D graphics
I can't code. Period.
I *can* use logic, though, and I've been using GameSalad for over a year. So I know my way around pretty easily.
My colleague and I came up with a quick game idea on Friday. Today (Saturday) I've pretty much got the skeleton of the game made.
Over the next few days, we'll both be building levels based around this frame.
Realistically, I wouldn't be surprised if it was ready to show people at the GS meet in London next Saturday, with a possible release the week after. Will be great to get some feedback!
I don't think I'd be able to go from idea to essentially beta faster with any other software!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
http://www.stonetrip.com/
@polygame: don't give up on game developing too soon! I think you will have a hit one day!