Create a wall actor and set it to collide with your actor. Set the wall to NOT moveable
If you're still having issues try starting over, or making the actor collide with the wall and not just the other way around. (It helped me to do that in one of my games.)
@Daniel: the problem is not about the actor going through the wall sometimes but not always depending on speed by any chance is it?? If so, as far as I know thats an annoying bug... So I hope you're having other issues ;-)
UP said: @Daniel: the problem is not about the actor going through the wall sometimes but not always depending on speed by any chance is it?? If so, as far as I know thats an annoying bug... So I hope you're having other issues ;-)
That is the problem I've having now. The ball is colliding with the wall and bouncing off a few times and then suddenly passing through for no discernible reason.
Hhhmmm... I'm afraid it's a (known) bug... (if anyone has a solution please enlighten me/us)
I was working on a concept similar to a pool game, but when you hit the ball 'too hard' it would sometimes (= too often) just go through the wall and be gone.. I gave up for now, hoping for a solution in the next update.. Although for me, it goes through right away, it doesn't bounce a few times before going through like you describe.. In my case, IF it bounces off it keeps on bouncing off..
Well, that sucks... but I'm glad to hear that these guys are supporting the program/product with updates. Let's hope this bug is on their radar. I take it reported it.
Comments
Cheers, Weswog
I need a wall that the actor will collide with constantly.
Set the wall to NOT moveable
If you're still having issues try starting over, or making the actor collide with the wall and not just the other way around. (It helped me to do that in one of my games.)
change velocity
chose the other side direction and give it speed more than ur actor speed. thats it
I am running into another problem now, but that is a different thread. Thanks again!
If so, as far as I know thats an annoying bug... So I hope you're having other issues ;-)
I was working on a concept similar to a pool game, but when you hit the ball 'too hard' it would sometimes (= too often) just go through the wall and be gone.. I gave up for now, hoping for a solution in the next update..
Although for me, it goes through right away, it doesn't bounce a few times before going through like you describe.. In my case, IF it bounces off it keeps on bouncing off..