Game Challenge of the Month (November): Fall
Cobra
Member Posts: 160
Fall. A time of year... or a game mechanic? You decide!
This month's winner will receive a GameSalad "best tool ever" t-shirt and will have their game featured on the GameSalad blog!
Rules:
1. To enter the contest, upload your GameSalad game to the website, then link it in this thread. Multiple entries are allowed.
2. Keep it PG-13. Be mindful that kids use GameSalad, too!
3. Don't use art or music that you don't have the right to use.
4. The submission deadline is midnight (central time) on the last day of the month.
5. The winner will be chosen by the GameSalad staff. Games will be judged on how well they use that month's theme, as well as general fun, polish, and popularity. Invite your friends!
This month's winner will receive a GameSalad "best tool ever" t-shirt and will have their game featured on the GameSalad blog!
Rules:
1. To enter the contest, upload your GameSalad game to the website, then link it in this thread. Multiple entries are allowed.
2. Keep it PG-13. Be mindful that kids use GameSalad, too!
3. Don't use art or music that you don't have the right to use.
4. The submission deadline is midnight (central time) on the last day of the month.
5. The winner will be chosen by the GameSalad staff. Games will be judged on how well they use that month's theme, as well as general fun, polish, and popularity. Invite your friends!
Comments
I should listen to my 8th grade students
:-P
Maybe you should let the make a brainstroming for you. Kinda sure they come up with quite interesting ideas.
http://gamesalad.com/game/play/26728
here it is on the app store
http://itunes.apple.com/au/app/dragonfly/id336583311?mt=8
enjoy:)
Click/touch to go up let go to "fall" dodge the birds before you become there next meal. its not as easy as it loos
http://gamesalad.com/game/play/26752
The goal is to guide the falling leaf safely to the ground, without being blown too far off screen by the changing winds or descending obstacles.
http://gamesalad.com/game/play/27085
The player uses portals to move around, doing lots of 'fall'ing I've also got falling blocks you need to dodge, or use to open doors, stuff like that:
V is for Vortex
http://gamesalad.com/game/play/26389
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I am submitting Bait Escape for November for it's game mechanic. It is not necessarily using path finding, but the control is set up so that you can touch a position and the character moves to that position, but you can also just drag and the character will follow that at the same time. The iPhone version also offers the ability to switch the controls to use the accelerometer.
This is my first attempt at a game, it's called Turkey Drop and you move the pot back and forth to catch the falling dinner, but avoid falling poop before time runs out. I also just submitted this to the app store where you control with the accelerometer instead of arrow keys.
http://gamesalad.com/game/play/29453
Windfall (http://gamesalad.com/game/play/26728) by Corella.
Thanks to all who entered!
Thanks Cobra, and everyone in the GameSalad community, everyone here has really been so helpful learning the program (and making it!), and its great to see what everyone can do with the tools given to them. A super cool tool it is too.
Many thanks for the award!