Is My Game To Complex?

JoshKahaneJoshKahane Member Posts: 470
Hi

So during some testing using the GS Viewer app, certain function in my game which I know are most certainly working or sometimes infrequently work when even no changes have been made (at least Im 99% sure of this) just don't work.

A few things to note about my game:

Its a puzzle games which will have 40 levels when finished ( meaning I have 40+ scenes) and I have no clue how else to do it but the way I am creating a next level and retry level function requires making overall (once done for all 40 levels) over 80 GAME attributes.

Will this completely clog my game up? I also heard about a memory leak issue which is being fixed? Would that be a cause? (I don't particularly understand what memory leak does, but possibly a factor?) Is it most certainly how I have made the game? Wether the device isn't powerful enough (1st Gen iPod Touch) or just my errors in making it? (not how I have made it.)

Hope you can help, sorry very generalised, but if you need to know anything to help me ,let me know. Thanks.

Comments

  • Fafnir312Fafnir312 Member Posts: 161
    Is this GS Viewer app something you get when you buy one of the plans?
  • JoshKahaneJoshKahane Member Posts: 470
    Ok, well, I shall continue as normal, and hopefully the GS update shall arrive soon, and it will let me test with better results. As for now I will let you know what kind of performance there is with different numbers of scenes and stuff to the best of my ability.
  • JoshKahaneJoshKahane Member Posts: 470
    Oh, haha. Good timing, 0.6.0 is here!
  • JoshKahaneJoshKahane Member Posts: 470
    Well, I have 48 scenes and since the update I haven't seen any crashing or freezing in my game, although framerate hasn't increased (still sits around 40fps) at least it runs! Haha. I shall post back when I have completed creating all of my levels, as currently half of them are not complete, I may see some issues when they are filled up, but only time will tell.
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