Nobody buys my app
Manto
Member Posts: 796
I have published my app few days ago and nobody has bought my app. Does anyone know any tip to get customers?
My app name is Caelum Bellus
http://itunes.apple.com/us/app/caelum-bellus/id390437080?mt=8
My app name is Caelum Bellus
http://itunes.apple.com/us/app/caelum-bellus/id390437080?mt=8
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Comments
Sorry, but I'm pretty sure I wasn't the only one thinking it.
You have just stuck a start screen and scoreboard on the tutorial level. It's meant to be used as a guide so you can learn the software not something you can make a quick buck from.
Pull your finger out and make a bit of effort and maybe you'll make a bit of money.
Try and create something original using the tutorial as a guide. This app will not make ANY money. And if it does it belongs to gendai as they created 90% of it.
"We have over 250,000 apps in the App Store. We don't need any more Fart apps. If your app doesn't do something useful or provide some form of lasting entertainment, it may not be accepted.
If your App looks like it was cobbled together in a few days, or you're trying to get your first practice App into the store to impress your friends, please brace yourself for rejection. We have lots of serious developers who don't want their quality Apps to be surrounded by amateur hour."
OUCH! huh?
I count myself in this category so, i feel i can say this.
There is a lot to learn.
Dont be so eager to release anything and everything.
To me that is a tutorial project not a game to sell.
All be a great job and a great learning experience but its not so bad to slow down.
I fell victim to the same issue but ultimately ended up deleting my early apps.
Take your time. Learn game salad, then take your time and make a great game.
If it takes 3 months that fine.
You will be happier pushing it and it will probably sell when you do.
Just because it will load on the iphone and you can upload it doesnt mean it should be uploaded....
For future reference though; http://static2.bigstockphoto.com/thumbs/2/6/3/large2/3622155.jpg
That's what a basketball court looks like. Please note the lack of penises.
That is all.
although gamesalad as a tool is easy to use it doesn't mean that you can make games that'll sell without skills in graphics software, good ideas and the ability to actually translate your ideas into gamesalad.
did you make a shooter because that was what your idea was or because it was easy to re-use the tutorial project?
Yeah I can't agree more though, way too much shovelware crap on there, I've spent 3 months on my game, not to mention trying 5 other game projects to start off as practice first.