 Doodle Jump - Basic Endless Engine

ToastKittenToastKitten Member Posts: 360
edited November -1 in Working with GS (Mac)
I saw the template for the Doodle Jump style game created by RH. The template was great, but it wasn't a truly endless game. I decided to take a crack at making a doodle jump clone that was infinite. This is what I ended up making:

http://gamesalad.com/game/play/80842

IMPORTANT NOTE: The original and intended version of this game is in the portrait orientation of the iphone. GameSalad games have to be uploaded to the website in landscape mode. To me, this version (480 x 320) feels cramped :[

Anyways.... Tell me what you think!!!

RH's Template:

http://gamesalad.com/forums/topic.php?id=10699

Comments

  • juzcookjuzcook Member Posts: 259
    good job man. not that i intend to make a jumping type game, but wouldn't it be better to show people your demo by download rather than show off what youve done? might be more helpful for people to see the content!
  • RHRH Member Posts: 1,079
    Nice one! Download would be much appreciated :) I'd love to see how you approached it. Seems a lot smoother than mine and the jumping blocks seem to be done a lot better than mine.

    I guess, as a solution to the cramped game 480x320, you could just use part of the screen for the game set out in a Gamesalad.com or iPad landscape project.
  • ixolitixolit Member Posts: 15
    a download version would be interesting :)
  • goliathgoliath Member Posts: 1,440
    Yes give us a download version. Looks awesome
  • 777ideas.com777ideas.com Member, PRO Posts: 895
    yes looks great I would love to download it
  • SparkyidrSparkyidr Member Posts: 2,033
    looks bang on the money.
    niceone
  • ShpintShpint Member Posts: 404
    Plz make it downloadable. THANKS!!!
  • goliathgoliath Member Posts: 1,440
    Do it do it do it....make it downloadable... Do it...
  • chosenonestudioschosenonestudios Member Posts: 1,714
    It doesn't get harder over time. Good start though.
  • SaveDaveSaveDave Member Posts: 140
    Hunnenkoenig had a version on another thread andvsaid he'd send the file...

    I've asked him twice but had no response...

    Maybe you could upload urs for download.

    I'm sure it's even better!!! ;-)
  • chosenonestudioschosenonestudios Member Posts: 1,714
    He's not going to make it downloadable. See past reference: Here

    I'm not sure why, maybe he's posting to get attention?

    Dude, basically the point is... If your going to post things... At least share them. It would've been better for you not to post at all if your not going to share.
  • RHRH Member Posts: 1,079
    chosenonestudios said:
    It doesn't get harder over time. Good start though.

    I don't think 'start' is the appropriate word. More like, Good 'everything apart from increasing difficulty'. And I'm sure that increasing the difficulty is hard to do without implementing badies or other ledges (which is hardly the point of ToastKitten's demo).
  • ToastKittenToastKitten Member Posts: 360
    chosenonestudios said:
    He's not going to make it downloadable. See past reference: Here

    I'm not sure why, maybe he's posting to get attention?

    Dude, basically the point is... If your going to post things... At least share them. It would've been better for you not to post at all if your not going to share.

    I'm just posting some things to see if I should make them downloadable based on public response. Patience is one of the things I see little of today, especially on the internet. I'm trying to re-word my coding so it could be more understandable when I do make it downloadable. I don't want to have a demo where everything is pretty much impossible to understand. What good is a downloadable project if it can't be understood?

    I'm not a fan of people placing intentions on me. BUT, this is the internet and there are frequent instances where one behavior may look like something, so I'm not blaming you in the slightest.

    Be patient, the downloads are coming very soon.
  • SaveDaveSaveDave Member Posts: 140
    I think I can wait... (I can't, but I'll have too!!)

    :-)
  • chosenonestudioschosenonestudios Member Posts: 1,714
    RH said:
    I don't think 'start' is the appropriate word. More like, Good 'everything apart from increasing difficulty'. And I'm sure that increasing the difficulty is hard to do without implementing badies or other ledges (which is hardly the point of ToastKitten's demo).

    Maybe I'll add that part. Maybe I'll make it downloadable. Maybe I won't.
  • goliathgoliath Member Posts: 1,440
    You're the man. Will check out later tonight.
  • ShpintShpint Member Posts: 404
    THANK!!!
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    SaveDave said:
    Hunnenkoenig had a version on another thread andvsaid he'd send the file...

    I've asked him twice but had no response...

    I have sent the demo to everyone, who asked. I am home tomorrow. I will check your mail again.

    -----

    As for the OP:
    I can't check it out because the plug in never worked for me, but I really hope, you don't try to "sell" my demo as yours :-P
    Not accusing, just saying.
  • ToastKittenToastKitten Member Posts: 360
    Hunnenkoenig said:

    As for the OP:
    I can't check it out because the plug in never worked for me, but I really hope, you don't try to "sell" my demo as yours :-P
    Not accusing, just saying.

    What does this mean exactly? I don't know what "OP" is unabbreviated :/
  • firemaplegamesfiremaplegames Member Posts: 3,211
    Original Poster
  • quantumsheepquantumsheep Member Posts: 8,188
    ToastKitten said:
    What does this mean exactly? I don't know what "OP" is unabbreviated :/

    Original Poster - ie. the guy/gal that made the post.

    Edit - @FMG - Jeebus! You always seem to post a minute before I do! :O

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • ToastKittenToastKitten Member Posts: 360
    Hunnenkoenig said:

    As for the OP:
    I can't check it out because the plug in never worked for me, but I really hope, you don't try to "sell" my demo as yours :-P
    Not accusing, just saying.

    I'm sure that this is a big misunderstanding. BUT... In the case that its not, here's my response:

    I have never seen your demo before, much less taken a look at the coding. I built this from scratch and am pretty sure that I have no techniques that are like yours. You can take a look at my code if you'd like and compare it then.

    I just did this to help out the GS community and open up the minds of the developers here to new techniques for things such as endless play. I would never steal the code of another person. I actually looked at RH's demo to see how he did it, deleted it, and then started on my own version. Halfway through I thought about warping around the screen. I considered looking at how RH achieved it, but the concept seemed simple enough that I could handle making my own original code. I'm pretty big on originality in terms of coding.

    If accusation of copyright was not present in your response, I'm deeply sorry. I just worked very earnestly on that code and don't want it to be put out as a mere clone of somebody else's work. People who do that tend to get burned :3

    Take a look at my coding, it's contained within a download that can be found here:

    http://gamesalad.com/forums/topic.php?id=10982
    chosenonestudios said:
    Maybe I'll add that part. Maybe I'll make it downloadable. Maybe I won't.

    Maybe ;3
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    It's ok.
    It was just a bit strange that you came up with it after I have sent my demo to different people.

    I already experienced strange things here and elswhere, that's why I wanted to make the remark.

    As I said, it was not an accusation, just a remark for the worst case :-P
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