How can I stop my character from changing speed?
JamesNoble
Member Posts: 19
When my main character collides with another character that is moveable, it changes speed dramatically. I need to stop this from happening - I need to give it a fixed speed... how can I do this? I hope I've given you enough details.
Thank you!
Thank you!
Comments
Feel free to dig around in it, but it is a little math heavy.
That should do the trick.
Darren.
Thanks
if the attribute self.velocity is less than self.speed
accelerate with direction of self.currentaov at a rate of 1000
In order to do that, you've made three new attributes within that actor: velocity, speed, currentaov. I don't know how to make them link to what they are supposed to though.
I'm sorry if I don't make sense, or if I am looking at the wrong rule altogether -- I am relatively new to GameSalad.
Thank you for your time!