GAME DEVELOPER REQUIRED
CreativeRiver
Member Posts: 43
Hi all,
I`m looking for a game developer to develop my iPhone game idea. My game is similar to "Command and Conquer" with a touch of "farmstory" and "farmville".
Please email me if you can help develop my game?
Thanks
Shaun
I`m looking for a game developer to develop my iPhone game idea. My game is similar to "Command and Conquer" with a touch of "farmstory" and "farmville".
Please email me if you can help develop my game?
Thanks
Shaun
Comments
Could we discuss via an NDA so I can tell you my idea?
email me at shaun@creativeriver.co.uk
Thanks
Shaun
// red.
As in images?
I have someone that`s designings the images so I will be supply these to you.
Can you email me with a signed NDA so we can discuss my idea in full/
Thanks
Shaun
I have someone that designs my graphics which will be supplied to you.
If this is your first game, perhaps you can find somebody on here that wants to collaborate with you and split the profits.
Thanks again
Shaun
Note that I am not being rude, just honest. And my figures are on the LOW end. It is expensive, yes! That is why tools like GameSalad exist, so that YOU can do it without having to hire a pro. Your game will have limits (based on GS limits), but that is fine. So seriously, I suggest you buy GameSalad (or Unity) and learn how to use it. Perhaps team up with someone. There is a user here named Photics, he sells a book on GameSalad, it is very well written and will get you up and running in no time.
To add to what Design219 said, if you run into trouble, there are plenty of people here that go out of their way to help. For example, here are some of them:
design219
tshirtbooth
quantumsheep
synthesis
Photics
Weswog
Firemaplegames
BarkBarkCo
Utopiangames
etc
Nice site...if your gfx designer did the artwork...you are in luck in gfx.
Don't think you should try and compete with EA ... and the Unreal SDK
Do think you can do a smaller version GS to begin with and then issue upgrades that are larger.
Your best bet is to form a consortium with shares in profits (not in losses); hiring independents to program various aspects.
MH
Also, given your scope I don't think GameSalad is the right tool.
It`s not exactly like c and c but without saying to much it was the easiest way of explaining without telling the whole world about my idea
Thanks
Its hard to say since you dont appear to have any design document, but I can tell you that even the simplest game will take 2 months, so you are already at $20,000. Is that in your budget?
Both are AAA titles and with that description of your app proposal...I am 99% sure that your concept isn't possible to build with GS.
Farmville is server driven and a C&C clone (a quality version of it) is probably is too much for GS to handle. Both of those games had 6-7 figure budgets for sure...and probably a team of devs working on them for 1+ years...I know Farmville did at least. And C&C already had a brand name established with a powerhouse dev company behind it.
I suspect that if your budget can handle such a development process...you may be wise to look for a Native XCode dev team...and those will cost at least $40K+ per month...plus royalties...if you can find one to work on it...as they are IN VERY HIGH DEMAND. I suspect the down payment required to even schedule the app will be 5-6 figures.