Acceleration, velocity, and other goodies
williamsonajm
Member Posts: 12
Hi all,
Just a question regarding accel, vel, etc. For reference, I'm currently trying to work on a basic platformer...
Do the numbers you put in for these values actually relate to anything in the real world? I'm just finding it difficult to judge how fast things will move. For example, my gravity is currently about 10,000. My move velocity is about 200.
I was hoping to take inspiration for the feel of movement from the original sonic games. However, according to the documentation on sonicretro.org, Sonic accelerates at a speed of 0.046875 - a number vastly different from anything I'm going to be putting into GS.
Can anyone provide a hint as to what the GS numbers (or the sonic retro numbers) might represent...
Many thanks!
Just a question regarding accel, vel, etc. For reference, I'm currently trying to work on a basic platformer...
Do the numbers you put in for these values actually relate to anything in the real world? I'm just finding it difficult to judge how fast things will move. For example, my gravity is currently about 10,000. My move velocity is about 200.
I was hoping to take inspiration for the feel of movement from the original sonic games. However, according to the documentation on sonicretro.org, Sonic accelerates at a speed of 0.046875 - a number vastly different from anything I'm going to be putting into GS.
Can anyone provide a hint as to what the GS numbers (or the sonic retro numbers) might represent...
Many thanks!
Comments
As for an answer there is no scale that I have seen that puts the real world into any of these GS numbers, you sort of have to just make it up your self.
Anyone else..