Is this a bug? : WrapX & Object set to unmovable
RH
Member Posts: 1,079
Just wondering if this is meant to happen and if there is a work around or fix.
My problem goes as follows:
-I have the scene set to wrapX.
-I have an actor than has movable un-ticked. On this actor I can control it's X position using the constrain to touch.1.X .
However when I move it through the edge of the scene, in the X axes, it doesn't reappear out the other side. When I have movable ticked it does.
Anybody else encountered this? Know of a work around or fix?
Thanks
My problem goes as follows:
-I have the scene set to wrapX.
-I have an actor than has movable un-ticked. On this actor I can control it's X position using the constrain to touch.1.X .
However when I move it through the edge of the scene, in the X axes, it doesn't reappear out the other side. When I have movable ticked it does.
Anybody else encountered this? Know of a work around or fix?
Thanks
Comments
Maybe I should have stuck 'Tshirtbooth' in the title, I'm sure it would have got more replies that way
It seems that even with movable ticked the collision area doesn't continue through the side of the scene to the other. Seems like my game is off, at least until a later version of GameSalad.