Is this a bug? : WrapX & Object set to unmovable

RHRH Member Posts: 1,079
edited November -1 in Working with GS (Mac)
Just wondering if this is meant to happen and if there is a work around or fix.

My problem goes as follows:

-I have the scene set to wrapX.
-I have an actor than has movable un-ticked. On this actor I can control it's X position using the constrain to touch.1.X .

However when I move it through the edge of the scene, in the X axes, it doesn't reappear out the other side. When I have movable ticked it does.

Anybody else encountered this? Know of a work around or fix?

Thanks

Comments

  • RHRH Member Posts: 1,079
    Anybody encountered this problem before? Other actors wrap, but the ones with unmovable checked just completely ignore it!

    Maybe I should have stuck 'Tshirtbooth' in the title, I'm sure it would have got more replies that way :D
  • RHRH Member Posts: 1,079
    I would edit my post... but I can't!

    It seems that even with movable ticked the collision area doesn't continue through the side of the scene to the other. Seems like my game is off, at least until a later version of GameSalad.
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