iOS4 Suspend

joemaukejoemauke Member Posts: 41
edited November -1 in Working with GS (Mac)
Ok, let me preface this by saying I don't know if this is something Im just missing, or don't know how to do, or a missing feature, so Im posting here.

Now that the home button no longer kills an app, but rather suspends it, a signal in xcode is sent to your app letting it know its being suspended. And, when an app is resumed in xcode a signal is sent letting the app know its being resumed. With these signals you can set what is truly paused in your app. Now I know pause is a big ugly subject here, but honestly I could care less about a pause feature as I can control what gets "PAUSED" , but what I think is a better use of development resources is the ability to detect when our apps are sent to the background. Because as its it stands currently, when my game is suspended, I have no way of knowing. Check out other apps for iOS4 (fruit ninja, etc) they have a pause screen when you come back from being suspended. Am I missing a setting here? Or is Gamesalad yet again gimped with another missing "should be there" feature that every other game for iOS4 has.

Comments

  • firemaplegamesfiremaplegames Member Posts: 3,211
    joemauke said:Am I missing a setting here? Or is Gamesalad yet again gimped with another missing "should be there" feature that every other game for iOS4 has.

    What features do you think are missing?

    Implementing things is not always as easy as you assume it to be. iOS4 does not work on the older devices for example, and it was just updated for the iPad very recently.

    GameCenter just went live last week.

    Incorporating these things into GameSalad takes time.
  • quantumsheepquantumsheep Member Posts: 8,188
    I think he's saying that GS should detect your game is in 'sleep' mode and allow you to put a 'pause' screen up when you return to the game you're playing, so you're not thrown right into the action.

    Personally, I'm just grateful it pauses at all ;)

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • joemaukejoemauke Member Posts: 41
    lol..well considering Im going to purchase the pro version before releasing this game Im making, something as trivial as detecting if your app is active again isn't really asking for much. Look at other games out there, almost all of them do this (fruit ninja is a good example)
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