Help with my very "work in progress" game

GingerBGamesGingerBGames Member Posts: 390
edited November -1 in Working with GS (Mac)
Hello GS'ers,

I could use some help with a game i'm making, it's in the very early stages. I have actor B going to actor A's x & y position. Actor A's self position is the games x & y position. So they (actor B) should be heading towards actor A. They aren't though, they all seem to be heading towards a different spot, all of them!? They all start in their own spots, and then move to this one location and start to pile up? Then I can't kill them or anything. Any ideas as to what this could be?

Also, my actor seems to get stuck on nothing. I will be using the controls i've make and i'll be walking, and actor A will just sit there, as if he's colliding with an object, there isn't anything there?

Any help would be greatly appreciated. Thank you.

Comments

  • gazjmgazjm Member Posts: 578
    check that under the move to rule it is relating to scene and not actor. if it's set to actor then they will move to the x and y positions as if the actor is at position 0,0.
  • GingerBGamesGingerBGames Member Posts: 390
    Thank you, yes it is set to the scene. Which is what is has my brains scrambled on this.
  • GingerBGamesGingerBGames Member Posts: 390
    Never mind, i've figured out the problem. In my scene, I had my actor A as a non scrolling character, and my actor B as a scrollable actor. You cannot have a scrollable actor overlap or collide with a non scrollable actor. Thank you for your help.
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