Can a large single actor spawn small "collectables" in different positions?
SaveDave
Member Posts: 140
Let me try to explain...
If I have a non moveable wall that is 480 px wide and 20 px high, can I have this spawn 20px x 20x collectables at a random point along that wall?
Preferable able to make it move them vertically and many of them... I.e, every 0.5 sec?
How do I go about this?
If it's possible!
If I have a non moveable wall that is 480 px wide and 20 px high, can I have this spawn 20px x 20x collectables at a random point along that wall?
Preferable able to make it move them vertically and many of them... I.e, every 0.5 sec?
How do I go about this?
If it's possible!
Comments
So just put something like:
Spawn actor: collectables
random position ---> (X) (10,480)
random position ----> (Y) (0,20)
and relative to "actor" not scene
Then in your "Collectables" actor, you can make them move up or if you wanted to move them, you put the rules within that actor to make them move
See if that works or helps!
Thanks