Change who the enemy is tracking (waypoints)
RondoRocket
Member Posts: 411
I'm using Accelerate Towards to move an enemy to a stationary actor, once it gets to the stationary actor I want the enemy to follow the player actor. Setting up a Rule that tells the enemy to Accelerate Towards another actor seems to cause a conflict with the original Accelerate Towards.
Does anyone have any ideas how I can make this work?
Does anyone have any ideas how I can make this work?
Twitter:rondorocket
Web: rondorocket.com