Change who the enemy is tracking (waypoints)

RondoRocketRondoRocket Member Posts: 411
edited November -1 in Working with GS (Mac)
I'm using Accelerate Towards to move an enemy to a stationary actor, once it gets to the stationary actor I want the enemy to follow the player actor. Setting up a Rule that tells the enemy to Accelerate Towards another actor seems to cause a conflict with the original Accelerate Towards.

Does anyone have any ideas how I can make this work?
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