Load time optimisation..?
Mixel
Member Posts: 32
Hi! First post here.. What a nice community GS has!
This may be a dumb question, but will loading performance increase when the game is ran in it's final form compared to in the player? I have one scene in particular with a single actor containing about 30 pretty big bitmaps.. If the between-scene loading isn't shrinkable, is there a way to somehow load in the background or stream the loading mid scene?
I'm a total noob at GS but it's seeming a lot of fun sofar.
This may be a dumb question, but will loading performance increase when the game is ran in it's final form compared to in the player? I have one scene in particular with a single actor containing about 30 pretty big bitmaps.. If the between-scene loading isn't shrinkable, is there a way to somehow load in the background or stream the loading mid scene?
I'm a total noob at GS but it's seeming a lot of fun sofar.
Comments
Or use the change image attribute