How to randomize text inside and image?
Devils
Member Posts: 561
Well like the topic suggests I need help randomizing text inside an image. I've look over some of the randomize threads already but I guess I'm still doing something wrong I tried doing the same way tsb said in another thread but my text doesn't randomize for some reason. I'm at work will look at this thread then.
Comments
Thank yOU!!
Bug 1: When the player taps the image and the text displays thats alright, but when they tap the image behind the actual image I originally want them to tap it also displays the text and I don't want that to happen. Is there anything that can be done to fix this?
Bug 2: Now the sfx I had set to the buttons in my game can be heard through the actual scene where the player is suppose to be tapping the image and that should not be happening. Is there an easy fix? I was so tired last night that maybe I missed something I am trying at this again.
I had drag-able actors that always overlap...(where is our Z position attribute?)
and touch inside worked to distinguish between the actual selection.
MH
GS doesn't have a Z position yet...hoping we get one...and then can control the layer of actors in runtime.
MH