Doodle Jump type game help
goliath
Member Posts: 1,440
Can I send someone my project to have some help please....I am at my wits end. Sorry to ask..... if not thats cool.
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Here is the issue. My main actor, which we will call the doodle, the collision area is too big for the illustration that has been added.
What I did was make a "pasted on" actor in which I want the platforms to interact with that collision area instead of the doodle actors area. I can't seem to quite figure out how to have the platform just interact with the pasted on actor and not the doodle. Every time I change it in my work area, the image falls to its death.
I hope I am making sense....
I'd love to take a look, I like challenges, although, this had better not be frustrating
whats your email? I don't have an email that I use specifically for GS so I'd rather not publicly post it (not due to the fact that I don't trust members, it's more the lurkers).
thanks man
and yes... I have 2 actors. One "doodle" and one that i want for collision purposes.... When I placed my image on my doodle actor, the collision area was bigger and I need precise control. What I did was make a "pasted on" actor that I want to use for collision purposes. The pasted on actor will end up being invisible..
As of right now, the doodle just doesn't need to land directly on top of platform in order for him to jump. Thanks guys.