objects wont stop rotating

epsilonstudiosepsilonstudios Member Posts: 40
edited November -1 in Working with GS (Mac)
I'm working on a top down game, whenever an actor get hit and bounces around it will eventually stop but it will rotate forever and never die down. Does anyone know how to fix this problem?

Comments

  • rickynikorickyniko Member Posts: 85
    In the actor attributes, go Physics
    check on fixed rotation

    Hope that helped :)
  • epsilonstudiosepsilonstudios Member Posts: 40
    Well, I wanted the object to still rotate but I want it to lose energy and stop after a bit.
  • StusAppsStusApps Member, PRO Posts: 1,352
    try playing with the drag and angular drag options in the physics.
  • epsilonstudiosepsilonstudios Member Posts: 40
    I tried both of those drag will make it stop but angular drag doesn't do anything? which I thought would have done something to stop the rotation.
  • gazjmgazjm Member Posts: 578
    have you tried having an attribute which changes to 1 when the actor is hit, then have the rule to say rotate when the attribute is 1, make sure run till completion is unchecked, then have a timer to set the attribute back to 0 after a given time and change rotation to a specified angle to stop the previous rotate rule.
  • ORBZORBZ Member Posts: 1,304
    Are you sure angular drag isn't working? What value are you putting in there
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    I think I saw somewhere that angular drag should be around 2. Then make small adjustments from there.
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