Really strange "overlaps or collides" problem

empifrikempifrik Member Posts: 16
edited November -1 in Working with GS (Mac)
Hi,
i'm having a strange problem.

I have an actor "A" that has a timer that spawns actors "B" on random positions on the screen.
Actor "B" has a rule: When overlaps or collides with actor "B", destroy.
This actually worked for 2 weeks OK, and just started... well, not working.

I tried with When overlaps or collides with (any other actor), destroy; and this worked.

Also tried putting a tag on actor "B" and making the rule When overlaps or collides with Actor with tag; didn't work. Worked OK when colliding with any other tags :/

I really have no idea why this doesn't work. As I said, it worked OK, until an hour ago.

Please help, because I'm stuck :(

Comments

  • empifrikempifrik Member Posts: 16
    LOL, I forgot I unchecked Movable just before testing :)

    Other actors were movable, so overlapping with them was OK.

    And I just remembered there was a post like mine a week or two ago :D

    So a reminder to everyone: Overlaps or collides Rule won't work if both actors are unmovable! :)
  • J_gorinacJ_gorinac Member Posts: 33
    what if both are movable because an actor of mine won't die when it overlaps with the others?
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