First iPad app! Dock'nSaucers! What's your thoughts?

stanimationstanimation Member Posts: 406
edited November -1 in Working with GS (Mac)
So I finally had a few days off and made my first iPad app. (iPhone version out soon too.) Based it on a lunar lander game my son likes. I tried to stick with a retro look, simple design, but hard gameplay. The basic idea is to land on both landing pads to advance to the next level. There are "time stars" that randomly float around that adds time if you hit one and a gas dock to add fuel. Land too fast or hit the walls...KA-BOOM. It takes skill, patience and a bit of luck to get through all of the levels. Here are some screenshots. Please let me know what your thoughts are! Thanks!

iPad_Title3.png
Levels_2.png
iPad_Level2_2.png
iPad_Level3_1.png
iPad_Level5_1.png
iPad_Level10.png

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