Any quick ways to downsize from iPad to Iphone?

smc1979smc1979 Member Posts: 48
edited November -1 in Working with GS (Mac)
Some of you remember me from my last post of the memory bug I found in the game engine. Well I have been waiting for a GS update before I began my iPhone version of my first game.

But it has now been 2 months and still no update. So I decided to get back to work.

Now what I am looking for is a little info on what needs to be done next.

My first game
http://www.pcwintech.com/plachink-hd

Is for the ipad. Now in GS I want to make a iphone version. So I copied the game and set it to iPhone portrait. All rules and actors are done this way, saves a ton of work. The problem is everything needs to be resized down.

Now if you look at the screen shots you will see I have a TON of pegs on the board. Sizing them down will make them rather small.

But is there an easy fast way to size everything down. Or given the size it would be do I need to remake all 20 levels?

Thanks for any advice.

Shane

Comments

  • UtopianGamesLtdUtopianGamesLtd Member Posts: 120
    Yeah i had 30 levels in my Goo game (just finished for iPad working on iPhone version now)

    Of course you have all the code but i ended up changing actor size and remaking a lot of levels from scratch after taking screenshots of the ipad version for reference and i was surprised at how fast it was.

    To convert a full iPad game with title/splash tutorial/options/level select rooms and 30 levels will take me around 2 days so not too bad.

    Darren.
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