How to achieve this?
bluethunder
Member Posts: 33
When an actor X collide with actor Y, actor Y will jump in any direction in projectile manner.
Please tell me how to achieve this.
Thanks so much.
Please tell me how to achieve this.
Thanks so much.
Comments
What I actually wants to achieve is like a gun (actor X) shooting at (actor Y). When actor Y is hit, it will naturally bump and fall. Since it is a game, I thought of making it a bit exaggerate. Actor Y will "jump" higher and fall to the ground.
I'm no good in math. I believe it have to do with some math calculation.
Please help me. Thanks.
I wouldn't use actorX and actorY for names ... x,y coordinates... A,B names...
MH