the object does not want to get away

LordTarantorLordTarantor Member, PRO Posts: 890
edited November -1 in Working with GS (Mac)
Hi, this is an evolution of the flip coin post that I created before. Its just that the problem changed and I thought it needs to be in a different post.
I already did the animation for that. Now the problem is that I created this trajectory and when the coin is pressed it will move to point A then when overlap or collide with point A move to point B and so on... Up to here it is great. But I added a change in size to reduce the coin size so it will look like it is going away but now it just stop when it gets to point A. I also try with interpolation but it keep stopping at point be. Without the change size or the interpolation it goes all the way to point E.

Comments

  • LordTarantorLordTarantor Member, PRO Posts: 890
    another way that I may do what I am looking for by trying to look like it is going away may be by making the coin go only from starting point to point A, but with like an arc kind of movement so it looks like its traveling up and down and away.
  • LordTarantorLordTarantor Member, PRO Posts: 890
    And it just flew away thanks to Chaser. Spawning smaller coins with animation every time it hits a point.
    Genius...
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