removing made with gamesalad logo
BaherJaberi
Member Posts: 30
Hey guys..
any chance to remove made with game salad logo that come in the begin of the application when you run it ??
any chance to remove made with game salad logo that come in the begin of the application when you run it ??
Comments
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I have sinking feeling that is just an unfortunate minority that have made it their mission to deride Gendai. Jealousy? Who knows...
Realistically what percentage of people really care or even know what the GS logo means when it comes up?
On the other hand there is a brand issue and maybe they are better off not displaying the GS logo until it is out of beta and a more robust package.
Either way GS is a very good product and as long as the quality of the games continue to improve that's the best way to help GS's image.
Twitter:rondorocket
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The amount of crappy test/first projects being published with the GameSalad Logo is definately partly to blame, but for quite a while the reputation was taking a beating in a large part due to the painfully long load times most GS apps suffered.
The load times were greatly improved, and not really an issue anymore.... but now GameSalad apps take a beating for being behind the curve when it comes to social features and the lack of online leaderboards. Its not a gamekiller, but to a lot of punters out there, it seems to be a big enough issue to 1 star review otherwise competent games.
So yup... GameSalad games do still tend to have a bad reputation for various reasons. I think its slowly getting better, as more creative and polished games are being created, but it does still seem to be there.
Yea I think most complaints about GS games are loading times. Regarding the crappy apps that get put up, I think Apple has a big part to play in this.
"Oh what's this? Touch and remove the non animated zombies to score points....
...DENIED!"
lol
the only thing is it might seem to some users that GS is actually the one making the game.. it should really just say:
build on a GS game engine..
i have no problem with the GS logo being there.. it would be cool if that load screen would let us add our logo on it as well... so you would have both and the end user would clearly see the creator part and engine part..
I personally haven't noticed load times increase. My Grisly Manor game loads in less than 2 seconds on all devices except for the original iPhone 2G, where it takes about 4 seconds.
I always try to keep that Scene as light as possible so the game loads as fast as possible for the users.
I also try to use as few Prototype Actors as possible, because I found that they negatively affect loading times as well.