Orbz Sing Knight Demo

GingerBGamesGingerBGames Member Posts: 390
edited November -1 in Working with GS (Mac)
Hello GSer's,

I just saw Orbz new tutorial Knight Demo, it's great, I'm wondering how to have the Knight stop bouncing once he hits the ground?

Comments

  • GingerBGamesGingerBGames Member Posts: 390
    Thank you for the response, I've tried that option, it has no effect my actor, he continues to bounce on his own. I would just like to have the actor go to the ground once the rope has been destroyed, I've put a timer on the rope to destroy after 1 second. After which time, I would like my actor to go back down to the ground.
  • ORBZORBZ Member Posts: 1,304
    The wall actor that is on the floor is different from the prototype. You need to edit it specifically by double clicking it, revert it's restitution value to 0.
  • GingerBGamesGingerBGames Member Posts: 390
    Thank you for your help guys.
  • GingerBGamesGingerBGames Member Posts: 390
    ORBZ, could I send you what I've got sometime and have you take a look. I need the guy to do a few things, I don't know if it's me or the equations you have in your formula's!? Basically, I need my actor to go to the ground after the rope is destroyed, and him not move when he hits the ground. Right now he slides back and forth on the scene.
  • GingerBGamesGingerBGames Member Posts: 390
    Sweet thank you
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