tshirtbooth said: Yes but you would never have 100 font images on 1 scene so you will not slow anything down
cheers
Well...not to bug you since you are probably right, BUT... In an adventure game, if you had some NPCs in a scene, each with an extensive dialogue tree, or otherwise has a lot to say, I would imagine one could reach 100 font images used in a scene...
AH, you probably meant 100 images used at once on the screen? In what I'm describing, the actor responsible for the dialogue would change the image for each subtitle. Perhaps I have nothing to fear then.
Comments
Personally I just make the text in Photoshop and import the image.
Ace
I also use customized fonts... sooooo!
Ok you're properly right ;D
In an adventure game, if you had some NPCs in a scene, each with an extensive dialogue tree, or otherwise has a lot to say, I would imagine one could reach 100 font images used in a scene...
AH, you probably meant 100 images used at once on the screen? In what I'm describing, the actor responsible for the dialogue would change the image for each subtitle. Perhaps I have nothing to fear then.