_______________________________________________ l l l l visible l l l l l l_________l_____________________________________l
And my camera is set to the centre, controlled by my character. As the scene moves along with the camera, my little character starts shaking like a crazy fool whilst moving the camera
If his problem is at the molecular level, he could play any roles where the character needs to be able phase through solid objects...pretty handy actually... ;-)
Depending on how your scene is set up, the order in which the scene graph is interpreted can sometimes effect the "shakiness" of the actor. The scene graph is drawn from the bottom up.
If you are updating the actor's position after the actor has been drawn it can look like he's shaking around because the camera is adjusting for the next pass.
Check the order in which your constraints are firing.
Thanks for the post. I'm pretty new to GS. By checking the order, do you mean the order of the layers? Does my little dude controlling the camera want to be on the bottom layer?
Comments
And a little more info would be great. How big is the scene, how big is your actor, have you edited the camera 'window' etc.
Cheers,
QS
Dr. Sam Beckett never returned home...
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My scene is shaped like this
_______________________________________________
l l l
l visible l l
l l l
l_________l_____________________________________l
And my camera is set to the centre, controlled by my character. As the scene moves along with the camera, my little character starts shaking like a crazy fool whilst moving the camera
Thanks
Ace
As the camera moves, my moving characters shake
Ace
If you are updating the actor's position after the actor has been drawn it can look like he's shaking around because the camera is adjusting for the next pass.
Check the order in which your constraints are firing.
Thanks for the post. I'm pretty new to GS. By checking the order, do you mean the order of the layers? Does my little dude controlling the camera want to be on the bottom layer?
Cheers
Ace
How can I put my camera controlling actor so the constraints are in the right place?
Thanks
Ace