Hello!
I am using the interpolate behavior to rotate an actor. This actor acts like a collison for the flippers but it dont has enough energy to repel another actor. I would like to know how do I add more energy to repel the actor. The video below explains better.
Thanks!
Comments
Secondly, I was under the general impression that interpolate does not register collisions - you may be better of with an animation instead, or a move/rotate behaviour.
Hope that helps,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Anyway, thanks for your help!