How do I prevent sprite from resizing?
Dethe
Member Posts: 172
In my animation the sprites have several frames, some of which are different sizes. When I switch between them, some are squished or stretched. Can I work around this in GS, or do I have to use my graphics editor to get the images to all be one size?
Comments
Lets say you have images that range from 20x20 to 100x100 and for what ever reason you want them all to be different sizes like an explosion for example. what you do is start with a 100x100 transparent canvas and then drop you 20x20 in the middle or wherever. then the next size up into another 100x100 transparent canvas and so on.
LOL that still doesn't seem very clear sorry i have that effect when i release my ideas.
Good Luck
That can't be right. Surely I'm making some elementary mistake here. Any clarification would be appreciated.
Then make your Actor that size as well, 64x120.
GS does not do pixel collision, so the transparent parts of the Actor will still collide.