I'd love some help/feedback on this.
Maike
Member Posts: 7
Excuse me if I sound terribly ignorant, I'd love to take my time and try to find out everything about this program myself, but alas, I'm on a deadline.
So, I'm making a platform game. Basic idea is that there's five levels, and each one gets more complicated.
From what I understand, the main character (a frog) needs to be able to jump, move right and left, and when it falls off the platforms, it's supposed to go to a 'Game Over' screen, starting the same level again. I found the tutorials on this site incredibly useful, but am strubbling to find a manner in which the frog can 'die'. It just.. falls off the screen.
Also, I've spend much time at making the graphics, and the 'platform' isn't exactly the regular rectangular brick shape, but rather a waterlily (in some cases) or something like that. However, when the frog jumps to the platform, it doesn't land in the middle but on top of it. How can I fix this?
And for the starter screen, I tried dragging a .jpg I made with exactly the right sizes to the screen, but for some reason it just goes transparent when I drop it on there and all my hard work is for nothing. Why is this?
If anyone has any other suggestions on how to help out a poor starter on making a platform game, please please do.
So, I'm making a platform game. Basic idea is that there's five levels, and each one gets more complicated.
From what I understand, the main character (a frog) needs to be able to jump, move right and left, and when it falls off the platforms, it's supposed to go to a 'Game Over' screen, starting the same level again. I found the tutorials on this site incredibly useful, but am strubbling to find a manner in which the frog can 'die'. It just.. falls off the screen.
Also, I've spend much time at making the graphics, and the 'platform' isn't exactly the regular rectangular brick shape, but rather a waterlily (in some cases) or something like that. However, when the frog jumps to the platform, it doesn't land in the middle but on top of it. How can I fix this?
And for the starter screen, I tried dragging a .jpg I made with exactly the right sizes to the screen, but for some reason it just goes transparent when I drop it on there and all my hard work is for nothing. Why is this?
If anyone has any other suggestions on how to help out a poor starter on making a platform game, please please do.
Comments
Make an actor and create and change it's colour to grey and put it across the bottom of the whole screen so that you can't see it when playing and then add a rule saying when actor overlaps/collides with actor of type frog...then put in whatever like game over button spawns or what ever you need.
Also; I'd like to make the 'world' a bit larger than the screen itself. I suppose that would mean that the screen would have to move into the opposite direction of the frog, and the frog would have to stay in the middle? Sounds very complicated to insert an opposite motion everywhere, is there an easier way to enable a larger play field like a sort of.. path?
Just go into scene and then click on size and you can change the dimensions and then make a basic rule telling the game to follow the frog. If you want i will give a rule how to do that.
Cheers
EDIT
Just find the control camera in behaviours
Or do I just have to find the control camera in behaviours and change that to.. er, something. Still altering the size of the scene, I suppose.
In behaviours there is: Control Camera just drag it into the side bar of the actor (doesn't need any rules)
Any other problems?
Hope this works.
Cheers