golf ball perspective help

markjohnsonmarkjohnson Member Posts: 64
edited November -1 in Working with GS (Mac)
hey guys waiting on the update like everyone else .....meanwhile i'm working on my new game it's a golf game what i need help with what's the best way to have the ball get hit from the back of the screen arch up and get bigger as it hits the front of the screen btw it's a 3 quarter view looking down much thanks to any one that can help

Comments

  • stanimationstanimation Member Posts: 406
    try experimenting with timer behavior and X,Y scale of actor. For instance:

    for every .1 second
    Change Attribute self.actor.Xscale -.1
    Change Attribute self.actor.Yscale -.1
  • stanimationstanimation Member Posts: 406
    stanimation said:
    try experimenting with timer behavior and X,Y scale of actor. For instance:

    for every .1 second
    Change Attribute self.actor.Xscale -.1
    Change Attribute self.actor.Yscale -.1

    Use for position change too!
  • markjohnsonmarkjohnson Member Posts: 64
    ok thanks ill try it
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