Random Attribute Change BUT exempt from the current value?

mercyparkmercypark Member Posts: 20
edited November -1 in Working with GS (Mac)
Ok I need help on this one... My game is complete all Im lacking is a fix to one minor problem.
Is there a way to randomly change an attribute, but make sure it doesn't change to the same attribute 2 x in a row?

PLEASE HELP, I'm so freakin close...

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