i have one more question. i added gravity 300 and a box when my guy walks off the box he like flips upside down and then all my controls do the opposite or he flips on his left so when i press right key he goes up and so on how do i fix this
Set the movement controls to relative to scene instead of relative to actor. Also if you don't want it to ever rotate, look at the actor's attribute and set it to a Fixed Rotation.
thanks codemonkey as u can tell im really new and i have 2 more questions sorry 1st: how do i make it so i can only jump once untill i hit the ground or a box so i cant just keep jumping? 2nd:how do i make it so gravity is still there when i move left or right in air? (for example if i jump and move left i stay in mid air)
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Also if you don't want it to ever rotate, look at the actor's attribute and set it to a Fixed Rotation.
1st: how do i make it so i can only jump once untill i hit the ground or a box so i cant just keep jumping?
2nd:how do i make it so gravity is still there when i move left or right in air? (for example if i jump and move left i stay in mid air)
Thanks
2nd: Read the difference in the movement behaviors here: http://gamesalad.com/wiki/how_tos:know_which_movement_to_use