Prevent actor from falling over...

TouchTiltGamesTouchTiltGames Member Posts: 1,162
edited November -1 in Working with GS (Mac)
You've got an actor that is moving when you control it, like a platformer, how do you prevent it from falling over or backwards when it jumps and (maybe) hits something?

I tried if self.rotation is > 0 then change self.rotation to 0
Tried angular velocity as well....
Tried constraining it on the Y....

Nothings working.

WTF?

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