What is your biggest concern regarding the new publishing model?
BeyondtheTech
Member Posts: 809
It's obvious that many of you have concerns, gripes, and opinions regarding GameSalad's new publishing model. While I try to look at the bright side of everything, I have read every one of your posts and wanted to get a feel for what the biggest issue to you was.
Just some food for thought:
For those thinking that GS will be cutting into your revenue, are you considering the fact that you could be making more with the right publicity and push from a publisher?
For those thinking that you will lose your brand identity, are you that big of a developer to have that large of a following that won't understand the changes at hand?
Doh, I don't have the ability to edit a poll to add more options?!
Just some food for thought:
For those thinking that GS will be cutting into your revenue, are you considering the fact that you could be making more with the right publicity and push from a publisher?
For those thinking that you will lose your brand identity, are you that big of a developer to have that large of a following that won't understand the changes at hand?
Doh, I don't have the ability to edit a poll to add more options?!
This discussion has been closed.
Comments
The fact that we are being forced into a publishing deal with GS (an as yet unproven publisher)
Then again, as far as we know, there may be a choice, just no one has told us ;o)
edit...sorry it was in there...
Perhaps I'm being shortsided, as I'm sure I could still build a brand behind Gamesalad, but that sucks. Do you know how many people know that Angry Birds was made by Rovio, and not Chillingo? 3.
I don't want my apps in the store, under a single GS name, bunched with a load of crap games. And we all know the quality assurance won't be there. Why would a program that is switching to a model that obviously app store amateurs are going to approve of, tighten it's restrictions of which apps go through?
I bet that the 'express' version will still cost more that what I originally understood this would cost me. Why not just offer the old service *at the same price* to people who want it?
PS: Not being able to buy a subscription to try out my finished game is very upsetting. I feel like you have completely removed control over what I have been developing.
Time to shut this thread Down
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