An idea for their new business model

RondoRocketRondoRocket Member Posts: 411
edited November -1 in Working with GS (Mac)
I've been reading through most of the posts on the forum and three things clearly stand out. People don't want GS branding on their games, they don't want to GS to take a percentage and they don't want GS to submit their apps. Out of those three things the branding seems to be the biggest issue followed closely by the taking of royalties.

The suggestion I have is if there is a publishing fee of say $25 (I'm just guessing) plus a percentage then could you also offer a PRO publishing deal? Maybe for $200 or $300 plus a slightly smaller percentage and you don't put any GS branding on the app it might entice some of your better Devs to stick around.

I think this would help a lot of people adjust to the new business model except for the Devs that require to submit their own app. Those people might be out of luck. :(

Comments

  • RondoRocketRondoRocket Member Posts: 411
    Sure, I'm just suggesting a way to atleast maintain an appearance of independence if they are going to go forward with this new business model. I also think that's an issue for people. If they want to submit my app for me then go for it but why not give us a PRO option?
  • StusAppsStusApps Member, PRO Posts: 1,352
    The submission problem is also the branding problem. All apps in GSs itunes account is like putting the GS logo smack bang up front on your product before people actually buy it, the thing that we said was the saving grace of the splash screen (the fact you only see it once you buy it).
  • RondoRocketRondoRocket Member Posts: 411
    Oh.. ohhhh.... I see so if someone does a search for your app under the title its going to say GS instead of the developers name.
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