One Benefit of GameSalad Direct

FetaboyFetaboy Member, PRO Posts: 191
edited November -1 in Working with GS (Mac)
Without having to pay an annual fee, and without being able to publish ourselves, I could see many people (myself included) using GS Direct solely for rapid prototyping of new ideas before spending time developing and fleshing them out in xcode/other engine(s).

If this were to happen, you'll have a whole bunch of developers actively using gamesalad, using the forums, using GS server bandwidth, and GS won't see a penny from it. Doesn't seem like that would be good for business.

Comments

  • chosenonestudioschosenonestudios Member Posts: 1,714
    Fetaboy said:
    Without having to pay an annual fee, and without being able to publish ourselves, I could see many people (myself included) using GS Direct solely for rapid prototyping of new ideas before spending time developing and fleshing them out in xcode/other engine(s).

    If this were to happen, you'll have a whole bunch of developers actively using gamesalad, using the forums, using GS server bandwidth, and GS won't see a penny from it. Doesn't seem like that would be good for business.

    I hope we can use enough to sink them. :D
  • dmcdowelldmcdowell Member Posts: 128
    This thread is really inappropriate, unnecessarily hateful, and serves no purpose. If you go into a furniture store and don't like their pricing structure, would you dump garbage on their showroom floor? Maybe you would, but you'd quickly be removed. In much the same way, these sorts of threads will be closed and people who persist in posting them will no longer be on the forums.
This discussion has been closed.