How to Make GameSalad Direct® Work
Here are my suggestions to make GameSalad Direct® more attractive.
1) Make the editor work on Windows - While most of us are Mac savvy here, there are others who simply ignore iPhone development because a Mac is required. However, if GameSalad could work without a PC, it actually provides a useful service.
2) Don't make it exclusive - The Pro version of GameSalad actually has a useful purpose with this new business model. There are just some developers who simply will not work with a publisher.
3) Present your strengths - Why would someone want GameSalad to be a publisher? If it leads to more profit overall, perhaps the community would accept the new idea.
Also, while working on The Unofficial GameSaladTextbook, I realized something... wouldn't an Apple developer account still be necessary? Otherwise, how will the GameSalad Viewer work on iOS devices? I was going through the book and it reminded me of this issue.
I'm not taking out the Express / Pro part for the launch of the ePub version of the textbook, as it's not clear what Gendai Games is doing. Perhaps they're rethinking their stance.
1) Make the editor work on Windows - While most of us are Mac savvy here, there are others who simply ignore iPhone development because a Mac is required. However, if GameSalad could work without a PC, it actually provides a useful service.
2) Don't make it exclusive - The Pro version of GameSalad actually has a useful purpose with this new business model. There are just some developers who simply will not work with a publisher.
3) Present your strengths - Why would someone want GameSalad to be a publisher? If it leads to more profit overall, perhaps the community would accept the new idea.
Also, while working on The Unofficial GameSaladTextbook, I realized something... wouldn't an Apple developer account still be necessary? Otherwise, how will the GameSalad Viewer work on iOS devices? I was going through the book and it reminded me of this issue.
I'm not taking out the Express / Pro part for the launch of the ePub version of the textbook, as it's not clear what Gendai Games is doing. Perhaps they're rethinking their stance.
Comments
Just my 2 cents.
Although, if Gendai Games releases the App without resolving the concern of the community, it might get hit with a lot of bad comments and single stars.
Edit
Guess I should have hit refresh before I hit post I might have seen the other post
On the bright side...If GS all of a sudden goes stratospherical in popularity...Your book sales should do well. I recommend you focus on the book update!!!
It could be huge for you.
There are some people that do read reviews of apps, and take them to heart.
Good news to those that ordered the Textbook through Photics.com / Google Checkout... I'm planning to make the ePub version available for free! Future updates will likely be done in the ePub format, as that's a lot easier to update than an InDesign template.
It was tough to find the motivation to continue, but it's a really good book and people like it. I feel bad just killing it, so I'm just going to ignore the forum chaos. I don't know Corona looks tough. I can code, but I so do hate doing it. Maybe after I'm done with the ePub thing, and post some new content to my website, I can take a better look at Corona.
I decided against the Photics Forum for now. It seems that others are interested. I'm too busy to run a forum again. I should focus on one good project at a time. Right now, that's the textbook.
I uploaded it to Lulu and I got an "Unmanifested files" error. I think it's nonsense, as my app works in iBooks and it was created straight from iWork '09. (When I think about it, GameSalad Direct is like Lulu. It's supposed to make the process easier, but they take a percentage of the profits.)
I think it might be a glitch with Lulu, so I figured it was the motivation I needed to work directly with Apple. But unfortunately, I'm having problems with Apple too...
https://itunesconnect.apple.com/WebObjects/iTunesConnect.woa/wa/apply
The application form gets annoyed with me, as my iTunes account is already associated with iTunes Connect. It seems that I have to create a separate account, which is pretty silly. It's late in the day. I'll probably do some more research, read some more rage on the GameSalad forums and then try again tomorrow.
I bought your book, it was worth the money. But I still think there is another book that might do well, a book that says something to the effect, hey you are new, you dont code, you dont even know much about code, but with a bit of effort you can learn. So that book would be YOU CAN MAKE THIS GAME, then pick out a game that touches on every aspect of GS, and instead of a general explanation a very specific explanation of a behavior, why this one, and how it works.
Had I had your book when I first got GS it would have accelerated the process of learning but I for one, not a code would have been even further along had I had a project to work on, and a understanding of WHY it works.
My point other than the one on my head, you should do another book, it should be WHY IT WORKS, HOW IT WORKS, and when you are done you got a game that you can adhoc to your iphone and show people YOU DID IT.
M
must program faster, must get rich quicker.
Gendai Games is at a very formative stage. Do they want to sever the relationships with the "Pro" developers? I consider myself Pro. This is where Gendai Games makes a decision about their future. For me, the outcome is obvious. Photics.com has been online for almost 12 years. GameSalad should not be positioned between me and my online legacy.
My application to the iBookstore has been accepted. That means The Unofficial GameSalad Textbook should be available for purchase through iBooks soon.
How can You Make a book for iBooks?
Thanks!
Apple has an online application...
https://itunesconnect.apple.com/WebObjects/iTunesConnect.woa/wa/apply
It's easier with a third-party, like Lulu, but they usually take a percentage or charge a fee. I decided that "Photics" should be listed as the publisher. (Decisions like this is why GameSalad Direct® won't work for me - I like my online name.) I needed my own ISBN, which was fairly expensive. But if this becomes a regular thing, I can buy a block of ISBNs to reduce costs.
Converting my book to ePub was also tricky, but I used iWork for that.
(This is one of the reasons why I like Artisteer, which I feel quite similar to GameSalad. Artisteer is like GameSalad for creating web pages.)
There should also be a review process, to help make the games more optimized, more fun and well built.