JGary321 said: I REALLY wish I was good at graphics now =(
That's the holdup for most of my games. Don't want to spend a fortune buying em, & can't make em.
I can understand the frustration. The thing is... you CAN make em. I actually know graphic designers who can't draw as in by hand.
My partner and I were looking at how to do our graphics and we too weren't satisfied with what we had. I am a human photocopier, however I am colour-braindead. I can't do proper colours if my life depended on it. I was never trained in colour and bullheadedly thought that I could learn it on my own without study or references. Fail.
We decided to start with minimalist art and then gradually move up. Gradients, shine, sparkles etc are nice but everyone is doing it. It's nice to see something that breaks away from the mold. Look at the indie game Runman. Looks like a little kid drew it, but it is fun and a great game. You really have to focus on how fun your game is.
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That's the holdup for most of my games. Don't want to spend a fortune buying em, & can't make em.
I'm spending $600 on artwork and $300 on music and sounds on my new app, so it's defenitly a risk but it's something that has to be done
Anyways, @izam, looks great
My partner and I were looking at how to do our graphics and we too weren't satisfied with what we had. I am a human photocopier, however I am colour-braindead. I can't do proper colours if my life depended on it. I was never trained in colour and bullheadedly thought that I could learn it on my own without study or references. Fail.
We decided to start with minimalist art and then gradually move up. Gradients, shine, sparkles etc are nice but everyone is doing it. It's nice to see something that breaks away from the mold. Look at the indie game Runman. Looks like a little kid drew it, but it is fun and a great game. You really have to focus on how fun your game is.
All my games on Google Play