Start to finish game tutorials

BackUpAndDownBackUpAndDown Member Posts: 685
edited November -1 in Working with GS (Mac)
I'll be making a few step by step tutorials that cover the design of a game from start to finish. Before I started I wanted to swing by here and ask if anyone has a game they would like to learn how to make? Like pokemon, mario, kirby... I'm open to anything.

Post your requests below!
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Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    Space Harrier please! :D

    QS

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • MagoNicolasMagoNicolas Member, PRO Posts: 2,090
    Pokemon or Zelda!
  • magic101himagic101hi Member Posts: 713
    zelda
  • sebmacflysebmacfly Member Posts: 1,018
    Space Harrier 1 ! ;) (the Amiga version lol)
  • quantumsheepquantumsheep Member Posts: 8,188
    sebmacfly said:
    Space Harrier 1 ! ;) (the Amiga version lol)

    Your avatar betrays where your loyalties lie!

    I was thinking the arcade version myself ;)

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • BackUpAndDownBackUpAndDown Member Posts: 685
    Cool, i'm seeing some pretty good suggestions. ^_^

    Just to clarify, when you guys say "Zelda" what version to you mean? gameboy, Ds, classic nintendo... or does it not matter?
  • quantumsheepquantumsheep Member Posts: 8,188
    Ocarina of Time

    ;)

    I think they mean the SNES version - you know the classic 16-bit RPG look!

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • BackUpAndDownBackUpAndDown Member Posts: 685
    quantumsheep said:
    Ocarina of Time

    ;)

    I think they mean the SNES version - you know the classic 16-bit RPG look!

    QS :D

    Awe, I was all ready to recreate Twilight Princes... Oh well, maybe next time. =P
  • MixelMixel Member Posts: 32
    Silent Hill 2! ;) lol sorry..

    Castlevania and/or bubble bobble? Or Metal Slug? Or the New Zealand Story? I've not really seen any reaaally amazingly done platformers in GS.. (I'm sure they exist though).. Thats what I'm going to tackle soon.. It would be nice to see how someone else is going about it. Pending GSDirect news. :/
  • THRSTNTHRSTN Member Posts: 178
    how about punch out?
  • evopanopevopanop Member Posts: 41
    Definitely Castlevania or Metal Slug. Hm.. maybe even something like Mega Man or Sonic. :P lol
  • AppArcadeAppArcade Member Posts: 64
    Bloons TD or Red block remover!

    That would be great and not to hard to make! =P
  • BackUpAndDownBackUpAndDown Member Posts: 685
    evopanop said:
    Definitely Castlevania or Metal Slug. Hm.. maybe even something like Mega Man or Sonic. :P lol

    Aren't there already a bunch of sonic type games on the app store? =P

    UPDATE: Just finishing up the Space Harrier template/tutorial. After I finish taking a nap i'll upload it and start on the next game. Keep the suggestions coming! ^_^
  • JoeMeisterJoeMeister Member Posts: 602
    Start with a tutorial that explains "Jumping" That would help.
    See my problem here:
    http://gamesalad.com/game/play/86201
    Jumping works most of the time but stops in certain areas.
    Get the coin under water to the lefdt. You can jump under water but
    after you pick up the coin the Ghost want jump untilhe hits
    the vertical bar/wood all the way to the right.
  • quantumsheepquantumsheep Member Posts: 8,188
    BackUpAndDown said:
    Aren't there already a bunch of sonic type games on the app store? =P

    UPDATE: Just finishing up the Space Harrier template/tutorial. After I finish taking a nap i'll upload it and start on the next game. Keep the suggestions coming! ^_^

    You're kidding me, right? That was bloody fast!

    Look forward to seeing it! You may have just saved me a load of work!

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • MagoNicolasMagoNicolas Member, PRO Posts: 2,090
    Zelda Like SNES or Gameboy, not 3d!
  • AfterBurnettAfterBurnett Member Posts: 3,474
    quantumsheep said:
    Space Harrier please! :D

    QS

    Dude, that'd be easy. You can do it yourself ;-)
  • CaptainChocoCaptainChoco Member, BASIC Posts: 124
    The secret of monkey island...
  • sebmacflysebmacfly Member Posts: 1,018
    quantumsheep said:
    Your avatar betrays where your loyalties lie!

    I was thinking the arcade version myself ;)

    QS :D

    Hey Hey, the Arcade version is very good too :)

    I don't lie, i'm a Amiga fan, i love oldies like Rick Dangerous, Shadow of the beast, Giana Sisters, Speedball, Chaos engine, Leander, Superfrog, Putty, etc etc etc ;)
  • evopanopevopanop Member Posts: 41
    BackUpAndDown said:
    Aren't there already a bunch of sonic type games on the app store? =P

    UPDATE: Just finishing up the Space Harrier template/tutorial. After I finish taking a nap i'll upload it and start on the next game. Keep the suggestions coming! ^_^

    Ok, Castlevania or Metal Slug, then. :P
  • RattleheadRattlehead Member Posts: 485
    Definitely want to see a tutorial on Red Block Remover.... can you throw in Red Dead Revolver while you are at it?
  • RattleheadRattlehead Member Posts: 485
    tshirtbooth said:
    Red block remover can be made with GS, since im the one who made it :)

    Pics or it didn't happen.
  • magic101himagic101hi Member Posts: 713
    Zelda and the (cant remember how to spell it) mask
  • shuttercraftshuttercraft Member Posts: 39
    tshirtbooth said:

    :)

    THIS LOOKS LIKE FUN! Who made it?
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Geez, tshirtbooth made it... that's why he posted it up there. LOL.
  • BackUpAndDownBackUpAndDown Member Posts: 685
    Wow, sorry guys. My nap was a little longer then i planned...

    UPDATE: I'm just working on the format of how I should do the tutorial. Turns out thats a lot harder then making the template. XD
  • AppArcadeAppArcade Member Posts: 64
    tshirtbooth said:
    Red block remover can be made with GS, since im the one who made it :)

    It's an awesome game TSB!
  • evopanopevopanop Member Posts: 41
    BackUpAndDown said:
    Wow, sorry guys. My nap was a little longer then i planned...

    UPDATE: I'm just working on the format of how I should do the tutorial. Turns out thats a lot harder then making the template. XD

    No problem.. Now get to work on that Metal Slug tutorial! LOL j/k :P
  • cabarry374cabarry374 Member Posts: 1
    That Zelda game Tutorial/Template would be much appreciated, as would one for the Pokemon Style games. I've been working on the layout for a game that incorporates elements from both, and have been looking for an engine to create it in.

    I do work in the UDK, but I can't very well do a top-down 2D Rpg with that.
  • vekroe3vekroe3 Member Posts: 1
    I agree I was thinking about constructing a Pokemon Stile game and am not sure how to go about it.

    Thanks
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