Force out of Constrain?
TouchTiltGames
Member Posts: 1,162
Aight so I'll pose this question a different way so that someone might be able to answer:
How would one force an actor to do something, in this case jump, if it's constrained? I have an actor moving on the X but after it gets past a certain x value point it's constrained. I'm taking bits of Orbz' camera track demo and playing with it but I want the actor to jump past the screen area. Seems as though it won't jump after about 480px.
cheers,
shane
How would one force an actor to do something, in this case jump, if it's constrained? I have an actor moving on the X but after it gets past a certain x value point it's constrained. I'm taking bits of Orbz' camera track demo and playing with it but I want the actor to jump past the screen area. Seems as though it won't jump after about 480px.
cheers,
shane
Comments
But with this case, how do I add the "+ game.CameraX" and "+ game.CameraY" (as per FMG's instructions) to a simple: if touch is pressed, change attribute game.actorJump to: 1 ?