Is there any way to capture gameplay?

CaptainChocoCaptainChoco Member, BASIC Posts: 124
edited November -1 in Working with GS (Mac)
I'd like to make a promo movie of my recent game.
As I use accelerometer to control the character, I have to play on iphone... GSviewer.
Is there any good way to capture the gameplay in GSviewer?
How do you usually do your promo movie???

Thanks.

Comments

  • Cee3pee0Cee3pee0 Member, PRO Posts: 194
    I am interested in this as well, it seems like there should be an app for that but i couldnt find one...
  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    Not sure there is anything that will work for stuff we build with GS. I know there are a few xCode-based projects that require you to add a few lines to your code to get everything to work.

    One thing I can think of is to simulate controlled movement for your demo movie using in-game waypoints.

    Check out this ORBZAMPLE: http://gamesalad.com/game/play/77465
  • SparkyidrSparkyidr Member Posts: 2,033
    you could always stick some keyboard behaviours onto you movement rules, so you can control your player with the keys, and still capture vid direct from the GS preview.

    That's what I have done in the past.
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