It would be nice to see, when they got a contract with chillingo and when it started to become the best selling app.
Angry Birds was released in December 2009 and started getting big in Februar 2010.
I don't know about everybody else, but if I hear Angry Birds, I associate Chillingo the very same moment, and not Rovio or Roxio or whatever they are called.
You don't need a publisher, but you are probably better served with one.
Chillingo can make things, you will never be able to do and they have the money to market your game in ways, you can only dream about.
If people hear that Chillingo has left a fart, they run and buy it. If they hear, you have left a fart, nobody cares.
Look at their other apps. They struggle on the last places without chillingo.
It is easy to talk big about no needing a publisher, after chillingo made the whole work for them.
It's just BS and absolutely immoral. I hope, chillingo was smart enough and they had a clause in their contract about talking BS about eachother after the contract is running out.
A word of caution, at first a publisher will take almost anything, music, games, books, but only when they are not known. So far GS is not really known as a publisher. Making games and doing it all yourself, is not a dream today, it is a reality. Having a publisher might be a good thing if the publisher can shake the trees on your behalf.
The problem comes into play when the publisher decides what to take on and what to reject, not always are publishers right, but they get into that thing where the pick and choose. When Sylvester Stallone tried to publish his efforts almost everyone turned him down. Finally after all that rejection he made what is now arguably a icon movie ROCKY, so if a publisher turns you down, you just need an alternative to the rejection. being able to self publish is a good thing and Apple supports that.
However all that drivel said, we still dont know whats going to happen, hopefully soon we will know.
Comments
Of course they don't need a publisher anymore, especially after the success of Angry Birds, they have put themselves on the map.
But overall, I agree, and it should be a "choice" to have a publisher
( I need to fix that broken record of mine
It definitely sets a precedent that probably more developers are going to follow.
And there are ways around that
That's why I purchased Corona a few days ago. It's shaping up to be a good investment too. Lua is really not that scary.
Angry Birds was released in December 2009 and started getting big in Februar 2010.
I don't know about everybody else, but if I hear Angry Birds, I associate Chillingo the very same moment, and not Rovio or Roxio or whatever they are called.
You don't need a publisher, but you are probably better served with one.
Chillingo can make things, you will never be able to do and they have the money to market your game in ways, you can only dream about.
If people hear that Chillingo has left a fart, they run and buy it. If they hear, you have left a fart, nobody cares.
Look at their other apps. They struggle on the last places without chillingo.
It is easy to talk big about no needing a publisher, after chillingo made the whole work for them.
It's just BS and absolutely immoral.
I hope, chillingo was smart enough and they had a clause in their contract about talking BS about eachother after the contract is running out.
The problem comes into play when the publisher decides what to take on and what to reject, not always are publishers right, but they get into that thing where the pick and choose. When Sylvester Stallone tried to publish his efforts almost everyone turned him down. Finally after all that rejection he made what is now arguably a icon movie ROCKY, so if a publisher turns you down, you just need an alternative to the rejection. being able to self publish is a good thing and Apple supports that.
However all that drivel said, we still dont know whats going to happen, hopefully soon we will know.