Rotating platforms Glich HELP

shuttercraftshuttercraft Member Posts: 39
edited November -1 in Working with GS (Mac)
In my game I made a rotating platform.

I used a constrain attribute to make a platform that can spin on impact without getting knocked out of place. This will make the player have to balance the platform from side to side. (its a platformer)

I am having a problem:

When the actor impacts the platform it slightly bounces like restitution is on. The weird thing is restitution is set to 0 on both the main actor and the platform.

How can I fix this?

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