Game size limitations
jonmulcahy
Member, Sous Chef Posts: 10,408
I was always under the impression that the 10MB limit only applied to games uploaded for playing on the website. This morning I attempted to upload version 1.2 of Z is for Zombie using GameSalad to get the xcode project, and got a message saying that my game was 10.2MB, only games 10MB or under can be published.
I was able to do it through the website itself, but then you loose the iPhone optimization that the application does. I was able to duplicate some of this by removing the screenshots direction in the package manually, but it left me wondering if I missed something else.
So, my question is, did I run into a bug, or is that 10MB limit for any kind of publising?
I was able to do it through the website itself, but then you loose the iPhone optimization that the application does. I was able to duplicate some of this by removing the screenshots direction in the package manually, but it left me wondering if I missed something else.
So, my question is, did I run into a bug, or is that 10MB limit for any kind of publising?
Comments
What concerns me a bit is that "Z is for Zombie" exceeds the 10MB limit. Is it graphics that take up so much space? "Z" is indeed bitmap rich but I can't think where 10MB could have gone. Are apps developed with GameSalad that much fatter than ones developed with Objective C? I know that the higher you go in the programming foodchain, the heavier your apps get, but I'm just wondering how much it will limit the scope and complexity of projects undertaken with GameSalad.
Regards
Patronus
Here's a rundown of my app:
Actors: 854kb (122 actors)
Images: 6.8MB (171 images)
Scenes: 245kb (24 scenes)
Sounds: 2.1MB (17 audio files)
Just adding up the images and sounds put it at 8.9MB, so that's where everything is coming from.
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Good luck with Z by the way.
I guess that's why it's also potentially good to have a lite version if you have a huge game. If you can keep that under 10MB, anyone can download it, and then you can funnel them to your full game at 50mb or 100mb or whatever.
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