Yesterday I played Grisly Manor... Wow...

LordTarantorLordTarantor Member, PRO Posts: 890
edited November -1 in Working with GS (Mac)
This is a Master Piece...
Every once in a while we get the opportunity to play a game that amaze us by how good it was but for me, this one went beyond that point.
After playing it, I even feel different about game making. It has inspired me.
That game has thought more than most of the tutorials I have seen.
FMG Congratulation... this was amazing, thank you

Comments

  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    I agree, I played it too. Game is great, but for me it was to easy and short (but I'm adventure games veteran). I've hope to see your next game soon, Joe!

    The hardest part was the globe, I found something (:)) upstairs by the incident :).
  • LordTarantorLordTarantor Member, PRO Posts: 890
    It was short ( I wanted more) and some stuff were easy but the concept and ambient, the feeling... wow to much...
  • firemaplegamesfiremaplegames Member Posts: 3,211
    Thanks, guys!

    I appreciate the kind words!
    I am currently working on a new, much longer adventure game!
  • CaptainChocoCaptainChoco Member, BASIC Posts: 124
    Show us your magic again, please!
  • design219design219 Member Posts: 2,273
    Yeah, my wife, who does NOT play video games of ANY sort actually grabbed my phone and spent two hours on Grisly Manor last night. That says something.

    Anyway, I would be interested in knowing a little about how Joe went about designing this game. I would assume it had to start with developing the premise, and then maybe a map? Storyboards? ...or just written out?
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