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Working with GS (Mac)
How to make visible when meeting certain condition
diegocs
Member
Posts:
531
October 2010
edited November -1
in
Working with GS (Mac)
i have an actor that is supposed to turn itself visible (visible attribute) when a specific game attribute is 0, but i have no idea how to do this
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Chaser
Member
Posts:
1,453
October 2010
The color option has alpha set it to 0 then when certain game attribute or collision happens change self alpha to 1
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